Maintenance

Server Move Complete – netruns.servegame.org

The game server is now back online and feeling very well in its new home. The new server address is: netruns.servegame.org and the port is still 7666. Please send me an e-mail if you are experiencing difficulties or if you think that there is a server problem. Welcome back to Cyberspace, Runners! May you stay

Server Move

Netrunners Server Move

As many of you have noticed, the server is crashing when it reboots. I have been running some checks and have found the source of the recent crashes. There is a massive memory leak somewhere in the code, which fills up the servers memory, which then terminates the server process. The reason for this is

Zombieworld Alpha

Wanted: Zombieworld Alpha Testers

If you want to help test the engine for the next version of Netrunners, you can now log into the Zombieworld Alpha Test Server via the AndroMUD/Netrunners Hybrid Client (from the Market – search for “Netrunners Beta (AM)”) or by connecting to netruns.org at port 9999. This is a very early alpha version, but it

Netrunners Patch

Server Patch – Bug Fixes

Some more patch goodness is coming your way. This patch includes some bug fixes and changes: – use EXAMINE [ITEMNAME] to see the long description of items – fixed applications to avoid multiple consumes on use – DECOMPED application classes now work with codeutil – removed skillsofts that should not have been buyable – added

Netrunners Patch

Mini Server Patch – Agent Jobs

I made the first few changes to the agent job missions. From now on you just need to visit any agent node and type JOB to get a mission. Currently there are still only virus injection missions. Go to the target system, find a Dataminer Program and use COMPLETE to finish the mission. In tomorrow’s

Server Move

In-Game Forum: GBOARD

Introducing the GBOARD, which does not seem to be used a lot. The GBOARD is a fully functional in-game forum that everyone can use. With one of the next patches, the GBOARD overview will show every time you log in, to make you aware of its existence. This is how it looks like: And if

Netrunners Patch

Server Patch – LOCKOUT/REINIT Applications

This small patch introduces two new applications that were suggested by Wyldstyle. LOCKOUT costs 1,000 snippets and allows you to lock down an enemy firewall for one spawn cycle. Use LOCKOUT in an enemy Firewall and that firewall will skip one ICE spawn (~15M). Using LOCKOUT will inform all organization members of the controlling system

Netrunners Patch

Server Patch – Mob Descriptions and Agent Jobs

Thanks to Aiseant and Jakko for this patch. Metropolis Mobs will now have detailed descriptions when you EXAMINE them. Agent jobs now only work if your org is at war with the target org (for org members). That’s it. Short, but sweet. There’s more coming tomorrow!

Netrunners Patch

Mini Server Patch – Stun Changes

I tweaked the Bubble app in a way that it now has X charges (where X is your level in codeapp), so it should be a lot more worthwhile now. I also added an immunity to stun for the next 10 stuns after you have been stunned. Please let me know what you think about

Netrunners Patch

Server Patch – Bounties and Nodescanner

This patch introduces the Bounty Hunting System and a new application. It will also allow org members to easily find lower level nodes in their systems. There are also a few tweaks to the Arena. Here are the patch notes: Please test everything and report everything you find! Also feel free to leave feedback on